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GearCity free instal12/27/2023 ![]() You simply place the folder containing your map files into the Maps folder. Map Files are shipped in folders bearing the name of the map. Thus any modifications should be done in the mod files. The zip is a core game file as some textures in here are hardcoded in the game (removing those files will cause the game to crash). This file contains 2d DDS textures for player logos, splash artwork, and company(VENT) artwork in the game. This folder contains the Logos Artwork zip file. If you do attempt to modify these files, please note that every existing widget name must be present or the game will crash upon trying to load the GUI. Attempting to mod these files may crash the game or make the game unplayable. These are considered core game files and can not be modded. These are handwritten files for the game GUI. ![]() This folder contains QuickGUI (Ogre3D) sheet files. ![]() In the future we may support font modding via the modding files. As such any modifications to the font files should be made to the core files. Currently fonts are not moddable with Mod files. Any changes should be in the modification file. This is a core game file and should not be overwritten. This folder contains the artwork zip for city/territory flag 2d dds texture files. This folder contains the artwork zip file for the sub components and vehicle types 2d (blueprint) dds files. This folder contains the artwork zip file for the City Information Window. If you download a translation from the Localization Editor you will save them to this folder. This folder stores the translation xml files. They should not be edited, removed, or touched. Files not located in the sub-folders are the source files for the reports. These sub-folders also contain newspaper images and any other web-based file. Reports are saved inside sub folders named after the save game. This folder contains reports specific to your save games. The player's saved slider positions xml files go in this folder. This functionality is only supported in the Windows build. This folder contains screenshots you take from in the game. This folder contains several settings files, including lock files for warnings of initial selections. These files compress well and are viewable with an SQLite viewer.
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